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+<template>
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+ <div :class="['Audio', 'AudioFull']">
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+ <div
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+ :class="['audioLine3', bgIndex == 1 ? 'audioLine3-green' : '']"
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+ @click="hasSelectedCell ? parentPalyAudio() : PlayAudio()"
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+ >
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+ <div
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+ class="play"
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+ :class="[
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+ audio.loading ? 'loadBtn' : audio.playing ? 'playBtn' : 'pauseBtn',
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+ ]"
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+ />
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+ </div>
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+
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+ <audio
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+ :id="audioId"
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+ :ref="audioId"
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+ :src="mp3"
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+ preload="meta"
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+ @loadedmetadata="onLoadedmetadata"
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+ @timeupdate="onTimeupdate"
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+ @canplaythrough="oncanplaythrough"
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+ />
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+ </div>
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+</template>
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+
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+<script>
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+export default {
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+ props: [
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+ "mp3",
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+ "bgIndex",
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+ "getCurTime",
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+ "stopAudio",
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+ "width",
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+ "isRepeat",
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+ "themeColor",
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+ "hideSlider",
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+ "ed",
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+ "bg",
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+ "audioId",
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+ "type",
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+ "hasSelectedCell",
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+ ],
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+ data() {
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+ // 这里存放数据
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+ return {
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+ playValue: 0,
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+ audio: {
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+ // 该字段是音频是否处于播放状态的属性
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+ playing: false,
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+ // 音频当前播放时长
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+ currentTime: 0,
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+ // 音频最大播放时长
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+ maxTime: 0,
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+ isPlaying: false,
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+ loading: false,
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+ },
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+ audioAllTime: null, // 展示总时间
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+ duioCurrentTime: null, // 剩余时间
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+ count: 0,
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+ loading: null,
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+ isClick: false,
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+ };
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+ },
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+ // 计算属性 类似于data概念
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+ computed: {
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+ sliderWidth() {
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+ let width = 0;
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+ if (this.width) {
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+ width = this.width;
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+ } else {
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+ width = 662;
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+ }
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+ return width;
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+ },
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+ },
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+ // 监控data中数据变化
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+ watch: {
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+ stopAudio: {
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+ handler(val) {
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+ if (val) {
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+ this.$refs[this.audioId].pause();
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+ this.audio.playing = false;
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+ }
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+ }
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+ },
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+ "audio.playing": {
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+ handler(val) {
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+ this.$emit("playChange", val);
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+ },
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+ },
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+ },
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+ mounted() {
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+ let audioId = this.audioId;
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+ this.$refs[audioId].addEventListener("loadstart", () => {});
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+ this.$refs[audioId].addEventListener("play", () => {
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+ this.audio.playing = true;
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+ this.audio.isPlaying = true;
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+ this.audio.loading = false;
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+ });
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+ this.$refs[audioId].addEventListener("pause", () => {
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+ this.audio.playing = false;
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+ if (this.hideSlider && this.audio.currentTime * 1000 + 500 > this.ed) {
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+ this.$emit("sentPause", true);
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+ }
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+ this.$emit("handleListenRead", false);
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+ });
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+ this.$refs[audioId].addEventListener("ended", () => {
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+ this.audio.playing = false;
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+ this.audio.isPlaying = false;
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+ this.$emit("handleListenRead", false);
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+ this.isClick = false;
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+ });
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+
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+ this.$nextTick(() => {
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+ document
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+ .getElementsByClassName("el-slider__button-wrapper")[0]
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+ .addEventListener("mousedown", () => {
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+ this.$refs[audioId].pause();
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+ this.audio.playing = false;
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+ });
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+ });
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+ },
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+ methods: {
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+ parentPalyAudio() {
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+ if (this.hasSelectedCell) {
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+ return this.$emit("parentPlayAudio");
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+ }
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+ },
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+
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+ PlayAudio() {
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+ let audioId = this.audioId;
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+ let audio = document.getElementsByTagName("audio");
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+ audio.forEach(item => {
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+ if (item.src == this.mp3) {
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+ if (item.id !== audioId) {
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+ item.pause();
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+ }
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+ } else {
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+ item.pause();
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+ }
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+ });
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+ let video = document.getElementsByTagName("video");
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+ video.forEach(vItem => {
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+ vItem.pause();
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+ });
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+
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+ if (this.audio.playing) {
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+ this.$refs[audioId].pause();
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+ this.audio.playing = false;
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+ this.$emit("handleListenRead", false);
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+ this.isClick = false;
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+ } else {
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+ if (this.count == 0) {
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+ this.audio.loading = true;
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+ this.count++;
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+ }
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+ if (this.hideSlider) {
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+ this.$refs[audioId].play();
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+ this.onTimeupdateTime(this.bg / 1000);
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+ } else {
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+ this.$refs[audioId].play();
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+ }
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+ this.$emit("handleChangeStopAudio");
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+ this.$emit("handleListenRead", true);
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+ this.isClick = true;
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+ }
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+ },
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+ oncanplaythrough() {
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+ // setTimeout(() => {
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+ this.audio.loading = false;
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+
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+ // }, 10000);
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+ },
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+ // 点击 拖拽播放音频
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+ changeCurrentTime(value) {
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+ let audioId = this.audioId;
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+ this.$refs[audioId].play();
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+ this.audio.playing = true;
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+ this.$refs[audioId].currentTime = parseInt(
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+ (value / 100) * this.audio.maxTime
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+ );
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+ },
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+ mousedown() {
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+ let audioId = this.audioId;
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+ this.$refs[audioId].pause();
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+ this.audio.playing = false;
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+ },
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+ // 进度条格式化toolTip
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+ formatProcessToolTip(index) {
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+ return this.realFormatSecond(
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+ parseInt((this.audio.maxTime / 100) * index)
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+ );
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+ },
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+ // 音频加载完之后
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+ onLoadedmetadata(res) {
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+ this.audio.maxTime = parseInt(res.target.duration);
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+ this.audioAllTime = this.realFormatSecond(this.audio.maxTime);
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+ },
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+ // 当音频当前时间改变后,进度条也要改变
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+ onTimeupdate(res) {
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+ let audioId = this.audioId;
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+ this.audio.currentTime = res.target.currentTime;
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+ this.getCurTime(res.target.currentTime);
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+ this.playValue = (this.audio.currentTime / this.audio.maxTime) * 100;
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+ if (this.type == "audioLine") {
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+ if (!this.isClick && this.audio.currentTime * 1000 > this.ed) {
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+ this.$refs[audioId].pause();
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+ this.$emit("emptyEd");
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+ }
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+ } else if (this.audio.currentTime * 1000 > this.ed) {
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+ this.$refs[audioId].pause();
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+ }
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+ },
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+ onTimeupdateTime(res, playFlag) {
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+ if (!res) return;
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+ let audioId = this.audioId;
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+ this.$refs[audioId].currentTime = res;
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+ this.playValue = (res / this.audio.maxTime) * 100;
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+ if (playFlag) {
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+ let audio = document.getElementsByTagName("audio");
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+ audio.forEach(item => {
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+ if (item.id !== audioId) {
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+ item.pause();
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+ }
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+ });
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+ this.$refs[audioId].play();
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+ }
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+ },
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+ // 将整数转换成 时:分:秒的格式
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+ realFormatSecond(value) {
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+ let theTime = parseInt(value); // 秒
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+ let theTime1 = 0; // 分
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+ let theTime2 = 0; // 小时
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+ if (theTime > 60) {
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+ theTime1 = parseInt(theTime / 60);
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+ theTime = parseInt(theTime % 60);
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+ if (theTime1 > 60) {
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+ theTime2 = parseInt(theTime1 / 60);
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+ theTime1 = parseInt(theTime1 % 60);
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+ }
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+ }
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+ let result = String(parseInt(theTime));
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+ if (result < 10) {
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+ result = "0" + result;
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+ }
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+ if (theTime1 > 0) {
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+ result = String(parseInt(theTime1)) + ":" + result;
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+ if (theTime1 < 10) {
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+ result = "0" + result;
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+ }
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+ } else {
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+ result = "00:" + result;
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+ }
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+ if (theTime2 > 0) {
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+ result = String(parseInt(theTime2)) + ":" + result;
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+ if (theTime2 < 10) {
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+ result = "0" + result;
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+ }
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+ } else {
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+ // result = "00:" + result;
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+ }
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+ return result;
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+ },
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+ }
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+};
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+</script>
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+
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+<style lang="scss" scoped>
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+.AudioFull {
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+ .audioLine {
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+ display: flex;
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+ align-items: center;
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+ width: 100%;
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+ height: 40px;
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+ background: #ffffff;
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+ box-sizing: border-box;
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+ border-radius: 4px;
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+ &-green {
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+ background: 0 0;
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+ }
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+ .play {
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+ margin-right: 12px;
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+ margin-left: 8px;
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+ width: 16px;
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+ min-width: 16px;
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+ height: 16px;
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+ cursor: pointer;
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+ display: block;
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+ }
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+
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+ span {
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+ font-size: 16px;
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+ line-height: 19px;
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+ color: #000;
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+ margin-left: 8px;
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+ margin-right: 12px;
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+ font-weight: bold;
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+ font-size: 16px;
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+ line-height: 24px;
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+ text-align: right;
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+ &.color-white {
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+ color: #fff;
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+ }
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+ }
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+ }
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+ .audioLine2 {
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+ .play-icon {
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+ width: 16px;
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+ height: 16px;
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+ cursor: pointer;
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+ &.playBtn-icon {
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+ background: url("../../../assets/icon/pauseC-16-normal-red.png")
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+ no-repeat left top;
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+ background-size: 100% 100%;
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+ }
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+ &.pauseBtn-icon {
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+ background: url("../../../assets/NPC/compare-pause-red.png") no-repeat
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+ left top;
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+ background-size: 100% 100%;
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+ }
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+ }
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+ }
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+ .loadBtn {
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+ background: url("../../../assets/NPC/loading-red.png") no-repeat left top;
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+ background-size: 100% 100%;
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+ }
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+ .audioLine3 {
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+ width: 56px;
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+ height: 56px;
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+ background: #ffffff;
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+ border: 1px solid rgba(0, 0, 0, 0.1);
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+ border-radius: 40px;
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+ display: flex;
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+ justify-content: center;
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+ align-items: center;
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+
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+ .play {
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+ width: 24px;
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+ height: 24px;
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+ cursor: pointer;
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+ &.playBtn {
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+ background: url("../../../assets/icon/pause-24-normal-red.png")
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+ no-repeat left top;
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+ background-size: 100% 100%;
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+ }
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+ &.pauseBtn {
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+ background: url("../../../assets/icon/play-24-normal-red.png") no-repeat
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+ left top;
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+ background-size: 100% 100%;
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+ }
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+ }
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+ &-green {
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+ background: rgba(255, 255, 255, 0.1);
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+ border: 1px solid rgba(0, 0, 0, 0.1);
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+ .play {
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+ &.playBtn {
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+ background: url("../../../assets/icon/pause-24-normal-yellow.png")
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+ no-repeat left top;
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+ background-size: 100% 100%;
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+ }
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+ &.pauseBtn {
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+ background: url("../../../assets/icon/play-24-normal-yellow.png")
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+ no-repeat left top;
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+ background-size: 100% 100%;
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+ }
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+ }
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+ }
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+ }
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+}
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+</style>
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+<style lang="scss">
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+.Audio {
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+ .el-slider__bar {
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+ height: 2px;
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+ background: #de4444;
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+ }
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+ .el-slider__button {
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+ background: #de4444;
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+ border: none;
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+ }
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+ .el-slider__button-wrapper {
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+ width: 25px;
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+ }
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+ .el-slider__button-wrapper {
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+ position: relative;
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+ z-index: 0;
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+ }
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+ .el-slider__button {
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+ width: 8px;
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+ height: 8px;
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+ top: 12px;
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+ position: absolute;
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+ }
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+ .el-slider__runway {
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+ margin: 0;
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+ padding: 0;
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+ background: #e5e5e5;
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+ border-radius: 0px;
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+ height: 2px;
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+ }
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+ .el-slider {
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+ position: relative;
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+ }
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+}
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+.NPC-Book-Sty {
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+ .Audio {
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+ .el-slider__bar {
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+ height: 2px;
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+ background: #de4444;
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+ }
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+ .el-slider__button {
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+ background: #de4444;
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+ border: none;
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+ }
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+ }
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+}
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+.NPC-Big-Book-preview-green {
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+ .Audio {
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+ .el-slider__bar {
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+ background: #24b99e !important;
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+ }
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+ .el-slider__button {
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+ background: #24b99e !important;
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+ }
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+ .audioLine2 {
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+ .play-icon {
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+ &.playBtn-icon {
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+ background: url("../../../assets/icon/pauseC-16-normal-Green.png")
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+ no-repeat left top;
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+ background-size: 100% 100%;
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+ }
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+ &.pauseBtn-icon {
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+ background: url("../../../assets/NPC/compare-pause-green.png")
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+ no-repeat left top;
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+ background-size: 100% 100%;
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+ }
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+ }
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+ }
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+ .loadBtn {
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+ background: url("../../../assets/NPC/loading-green.png") no-repeat left
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+ top;
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+ background-size: 100% 100%;
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+ }
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+ }
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+}
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+.NPC-Big-Book-preview-brown {
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+ .Audio {
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+ .el-slider__bar {
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+ background: #bd8865 !important;
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+ }
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+ .el-slider__button {
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+ background: #bd8865 !important;
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+ }
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+ .audioLine2 {
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+ .play-icon {
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+ &.playBtn-icon {
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+ background: url("../../../assets/icon/pauseC-16-normal-Brown.png")
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+ no-repeat left top;
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+ background-size: 100% 100%;
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+ }
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+ &.pauseBtn-icon {
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+ background: url("../../../assets/NPC/compare-pause-brown.png")
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+ no-repeat left top;
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+ background-size: 100% 100%;
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+ }
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+ }
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+ }
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+ .loadBtn {
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+ background: url("../../../assets/NPC/loading-brown.png") no-repeat left
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+ top;
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+ background-size: 100% 100%;
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+ }
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+ }
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+}
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+</style>
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