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- /**
- * Hanzi Writer v3.6.0 | https://chanind.github.io/hanzi-writer
- */
- 'use strict';
- var _globalObj$navigator; // hacky way to get around rollup not properly setting `global` to `window` in browser
- const globalObj = typeof window === 'undefined' ? global : window;
- const performanceNow = globalObj.performance && (() => globalObj.performance.now()) || (() => Date.now());
- const requestAnimationFrame = globalObj.requestAnimationFrame || (callback => setTimeout(() => callback(performanceNow()), 1000 / 60));
- const cancelAnimationFrame = globalObj.cancelAnimationFrame || clearTimeout; // Object.assign polyfill, because IE :/
- function arrLast(arr) {
- return arr[arr.length - 1];
- }
- const fixIndex = (index, length) => {
- // helper to handle negative indexes in array indices
- if (index < 0) {
- return length + index;
- }
- return index;
- };
- const selectIndex = (arr, index) => {
- // helper to select item from array at index, supporting negative indexes
- return arr[fixIndex(index, arr.length)];
- };
- function copyAndMergeDeep(base, override) {
- const output = { ...base
- };
- for (const key in override) {
- const baseVal = base[key];
- const overrideVal = override[key];
- if (baseVal === overrideVal) {
- continue;
- }
- if (baseVal && overrideVal && typeof baseVal === 'object' && typeof overrideVal === 'object' && !Array.isArray(overrideVal)) {
- output[key] = copyAndMergeDeep(baseVal, overrideVal);
- } else {
- // @ts-ignore
- output[key] = overrideVal;
- }
- }
- return output;
- }
- /** basically a simplified version of lodash.get, selects a key out of an object like 'a.b' from {a: {b: 7}} */
- function inflate(scope, obj) {
- const parts = scope.split('.');
- const final = {};
- let current = final;
- for (let i = 0; i < parts.length; i++) {
- const cap = i === parts.length - 1 ? obj : {};
- current[parts[i]] = cap;
- current = cap;
- }
- return final;
- }
- let count = 0;
- function counter() {
- count++;
- return count;
- }
- function average(arr) {
- const sum = arr.reduce((acc, val) => val + acc, 0);
- return sum / arr.length;
- }
- function colorStringToVals(colorString) {
- const normalizedColor = colorString.toUpperCase().trim(); // based on https://stackoverflow.com/a/21648508
- if (/^#([A-F0-9]{3}){1,2}$/.test(normalizedColor)) {
- let hexParts = normalizedColor.substring(1).split('');
- if (hexParts.length === 3) {
- hexParts = [hexParts[0], hexParts[0], hexParts[1], hexParts[1], hexParts[2], hexParts[2]];
- }
- const hexStr = `${hexParts.join('')}`;
- return {
- r: parseInt(hexStr.slice(0, 2), 16),
- g: parseInt(hexStr.slice(2, 4), 16),
- b: parseInt(hexStr.slice(4, 6), 16),
- a: 1
- };
- }
- const rgbMatch = normalizedColor.match(/^RGBA?\((\d+)\s*,\s*(\d+)\s*,\s*(\d+)(?:\s*,\s*(\d*\.?\d+))?\)$/);
- if (rgbMatch) {
- return {
- r: parseInt(rgbMatch[1], 10),
- g: parseInt(rgbMatch[2], 10),
- b: parseInt(rgbMatch[3], 10),
- // @ts-expect-error ts-migrate(2554) FIXME: Expected 1 arguments, but got 2.
- a: parseFloat(rgbMatch[4] || 1, 10)
- };
- }
- throw new Error(`Invalid color: ${colorString}`);
- }
- const trim = string => string.replace(/^\s+/, '').replace(/\s+$/, ''); // return a new array-like object with int keys where each key is item
- // ex: objRepeat({x: 8}, 3) === {0: {x: 8}, 1: {x: 8}, 2: {x: 8}}
- function objRepeat(item, times) {
- const obj = {};
- for (let i = 0; i < times; i++) {
- obj[i] = item;
- }
- return obj;
- } // similar to objRepeat, but takes in a callback which is called for each index in the object
- function objRepeatCb(times, cb) {
- const obj = {};
- for (let i = 0; i < times; i++) {
- obj[i] = cb(i);
- }
- return obj;
- }
- const ua = ((_globalObj$navigator = globalObj.navigator) === null || _globalObj$navigator === void 0 ? void 0 : _globalObj$navigator.userAgent) || '';
- const isMsBrowser = ua.indexOf('MSIE ') > 0 || ua.indexOf('Trident/') > 0 || ua.indexOf('Edge/') > 0; // eslint-disable-next-line @typescript-eslint/no-empty-function
- const noop = () => {};
- class RenderState {
- constructor(character, options, onStateChange = noop) {
- this._mutationChains = [];
- this._onStateChange = onStateChange;
- this.state = {
- options: {
- drawingFadeDuration: options.drawingFadeDuration,
- drawingWidth: options.drawingWidth,
- drawingColor: colorStringToVals(options.drawingColor),
- strokeColor: colorStringToVals(options.strokeColor),
- outlineColor: colorStringToVals(options.outlineColor),
- radicalColor: colorStringToVals(options.radicalColor || options.strokeColor),
- highlightColor: colorStringToVals(options.highlightColor)
- },
- character: {
- main: {
- opacity: options.showCharacter ? 1 : 0,
- strokes: {}
- },
- outline: {
- opacity: options.showOutline ? 1 : 0,
- strokes: {}
- },
- highlight: {
- opacity: 1,
- strokes: {}
- }
- },
- userStrokes: null
- };
- for (let i = 0; i < character.strokes.length; i++) {
- this.state.character.main.strokes[i] = {
- opacity: 1,
- displayPortion: 1
- };
- this.state.character.outline.strokes[i] = {
- opacity: 1,
- displayPortion: 1
- };
- this.state.character.highlight.strokes[i] = {
- opacity: 0,
- displayPortion: 1
- };
- }
- }
- overwriteOnStateChange(onStateChange) {
- this._onStateChange = onStateChange;
- }
- updateState(stateChanges) {
- const nextState = copyAndMergeDeep(this.state, stateChanges);
- this._onStateChange(nextState, this.state);
- this.state = nextState;
- }
- run(mutations, options = {}) {
- const scopes = mutations.map(mut => mut.scope);
- this.cancelMutations(scopes);
- return new Promise(resolve => {
- const mutationChain = {
- _isActive: true,
- _index: 0,
- _resolve: resolve,
- _mutations: mutations,
- _loop: options.loop,
- _scopes: scopes
- };
- this._mutationChains.push(mutationChain);
- this._run(mutationChain);
- });
- }
- _run(mutationChain) {
- if (!mutationChain._isActive) {
- return;
- }
- const mutations = mutationChain._mutations;
- if (mutationChain._index >= mutations.length) {
- if (mutationChain._loop) {
- mutationChain._index = 0; // eslint-disable-line no-param-reassign
- } else {
- mutationChain._isActive = false; // eslint-disable-line no-param-reassign
- this._mutationChains = this._mutationChains.filter(chain => chain !== mutationChain); // The chain is done - resolve the promise to signal it finished successfully
- mutationChain._resolve({
- canceled: false
- });
- return;
- }
- }
- const activeMutation = mutationChain._mutations[mutationChain._index];
- activeMutation.run(this).then(() => {
- if (mutationChain._isActive) {
- mutationChain._index++; // eslint-disable-line no-param-reassign
- this._run(mutationChain);
- }
- });
- }
- _getActiveMutations() {
- return this._mutationChains.map(chain => chain._mutations[chain._index]);
- }
- pauseAll() {
- this._getActiveMutations().forEach(mutation => mutation.pause());
- }
- resumeAll() {
- this._getActiveMutations().forEach(mutation => mutation.resume());
- }
- cancelMutations(scopesToCancel) {
- for (const chain of this._mutationChains) {
- for (const chainId of chain._scopes) {
- for (const scopeToCancel of scopesToCancel) {
- if (chainId.startsWith(scopeToCancel) || scopeToCancel.startsWith(chainId)) {
- this._cancelMutationChain(chain);
- }
- }
- }
- }
- }
- cancelAll() {
- this.cancelMutations(['']);
- }
- _cancelMutationChain(mutationChain) {
- var _mutationChain$_resol;
- mutationChain._isActive = false;
- for (let i = mutationChain._index; i < mutationChain._mutations.length; i++) {
- mutationChain._mutations[i].cancel(this);
- }
- (_mutationChain$_resol = mutationChain._resolve) === null || _mutationChain$_resol === void 0 ? void 0 : _mutationChain$_resol.call(mutationChain, {
- canceled: true
- });
- this._mutationChains = this._mutationChains.filter(chain => chain !== mutationChain);
- }
- }
- const subtract = (p1, p2) => ({
- x: p1.x - p2.x,
- y: p1.y - p2.y
- });
- const magnitude = point => Math.sqrt(Math.pow(point.x, 2) + Math.pow(point.y, 2));
- const distance = (point1, point2) => magnitude(subtract(point1, point2));
- const equals = (point1, point2) => point1.x === point2.x && point1.y === point2.y;
- const round = (point, precision = 1) => {
- const multiplier = precision * 10;
- return {
- x: Math.round(multiplier * point.x) / multiplier,
- y: Math.round(multiplier * point.y) / multiplier
- };
- };
- const length = points => {
- let lastPoint = points[0];
- const pointsSansFirst = points.slice(1);
- return pointsSansFirst.reduce((acc, point) => {
- const dist = distance(point, lastPoint);
- lastPoint = point;
- return acc + dist;
- }, 0);
- };
- const cosineSimilarity = (point1, point2) => {
- const rawDotProduct = point1.x * point2.x + point1.y * point2.y;
- return rawDotProduct / magnitude(point1) / magnitude(point2);
- };
- /**
- * return a new point, p3, which is on the same line as p1 and p2, but distance away
- * from p2. p1, p2, p3 will always lie on the line in that order
- */
- const _extendPointOnLine = (p1, p2, dist) => {
- const vect = subtract(p2, p1);
- const norm = dist / magnitude(vect);
- return {
- x: p2.x + norm * vect.x,
- y: p2.y + norm * vect.y
- };
- };
- /** based on http://www.kr.tuwien.ac.at/staff/eiter/et-archive/cdtr9464.pdf */
- const frechetDist = (curve1, curve2) => {
- const longCurve = curve1.length >= curve2.length ? curve1 : curve2;
- const shortCurve = curve1.length >= curve2.length ? curve2 : curve1;
- const calcVal = (i, j, prevResultsCol, curResultsCol) => {
- if (i === 0 && j === 0) {
- return distance(longCurve[0], shortCurve[0]);
- }
- if (i > 0 && j === 0) {
- return Math.max(prevResultsCol[0], distance(longCurve[i], shortCurve[0]));
- }
- const lastResult = curResultsCol[curResultsCol.length - 1];
- if (i === 0 && j > 0) {
- return Math.max(lastResult, distance(longCurve[0], shortCurve[j]));
- }
- return Math.max(Math.min(prevResultsCol[j], prevResultsCol[j - 1], lastResult), distance(longCurve[i], shortCurve[j]));
- };
- let prevResultsCol = [];
- for (let i = 0; i < longCurve.length; i++) {
- const curResultsCol = [];
- for (let j = 0; j < shortCurve.length; j++) {
- // we only need the results from i - 1 and j - 1 to continue the calculation
- // so we only need to hold onto the last column of calculated results
- // prevResultsCol is results[i-1][:] in the original algorithm
- // curResultsCol is results[i][:j-1] in the original algorithm
- curResultsCol.push(calcVal(i, j, prevResultsCol, curResultsCol));
- }
- prevResultsCol = curResultsCol;
- }
- return prevResultsCol[shortCurve.length - 1];
- };
- /** break up long segments in the curve into smaller segments of len maxLen or smaller */
- const subdivideCurve = (curve, maxLen = 0.05) => {
- const newCurve = curve.slice(0, 1);
- for (const point of curve.slice(1)) {
- const prevPoint = newCurve[newCurve.length - 1];
- const segLen = distance(point, prevPoint);
- if (segLen > maxLen) {
- const numNewPoints = Math.ceil(segLen / maxLen);
- const newSegLen = segLen / numNewPoints;
- for (let i = 0; i < numNewPoints; i++) {
- newCurve.push(_extendPointOnLine(point, prevPoint, -1 * newSegLen * (i + 1)));
- }
- } else {
- newCurve.push(point);
- }
- }
- return newCurve;
- };
- /** redraw the curve using numPoints equally spaced out along the length of the curve */
- const outlineCurve = (curve, numPoints = 30) => {
- const curveLen = length(curve);
- const segmentLen = curveLen / (numPoints - 1);
- const outlinePoints = [curve[0]];
- const endPoint = arrLast(curve);
- const remainingCurvePoints = curve.slice(1);
- for (let i = 0; i < numPoints - 2; i++) {
- let lastPoint = arrLast(outlinePoints);
- let remainingDist = segmentLen;
- let outlinePointFound = false;
- while (!outlinePointFound) {
- const nextPointDist = distance(lastPoint, remainingCurvePoints[0]);
- if (nextPointDist < remainingDist) {
- remainingDist -= nextPointDist;
- lastPoint = remainingCurvePoints.shift();
- } else {
- const nextPoint = _extendPointOnLine(lastPoint, remainingCurvePoints[0], remainingDist - nextPointDist);
- outlinePoints.push(nextPoint);
- outlinePointFound = true;
- }
- }
- }
- outlinePoints.push(endPoint);
- return outlinePoints;
- };
- /** translate and scale from https://en.wikipedia.org/wiki/Procrustes_analysis */
- const normalizeCurve = curve => {
- const outlinedCurve = outlineCurve(curve);
- const meanX = average(outlinedCurve.map(point => point.x));
- const meanY = average(outlinedCurve.map(point => point.y));
- const mean = {
- x: meanX,
- y: meanY
- };
- const translatedCurve = outlinedCurve.map(point => subtract(point, mean));
- const scale = Math.sqrt(average([Math.pow(translatedCurve[0].x, 2) + Math.pow(translatedCurve[0].y, 2), Math.pow(arrLast(translatedCurve).x, 2) + Math.pow(arrLast(translatedCurve).y, 2)]));
- const scaledCurve = translatedCurve.map(point => ({
- x: point.x / scale,
- y: point.y / scale
- }));
- return subdivideCurve(scaledCurve);
- }; // rotate around the origin
- const rotate = (curve, theta) => {
- return curve.map(point => ({
- x: Math.cos(theta) * point.x - Math.sin(theta) * point.y,
- y: Math.sin(theta) * point.x + Math.cos(theta) * point.y
- }));
- }; // remove intermediate points that are on the same line as the points to either side
- const _filterParallelPoints = points => {
- if (points.length < 3) return points;
- const filteredPoints = [points[0], points[1]];
- points.slice(2).forEach(point => {
- const numFilteredPoints = filteredPoints.length;
- const curVect = subtract(point, filteredPoints[numFilteredPoints - 1]);
- const prevVect = subtract(filteredPoints[numFilteredPoints - 1], filteredPoints[numFilteredPoints - 2]); // this is the z coord of the cross-product. If this is 0 then they're parallel
- const isParallel = curVect.y * prevVect.x - curVect.x * prevVect.y === 0;
- if (isParallel) {
- filteredPoints.pop();
- }
- filteredPoints.push(point);
- });
- return filteredPoints;
- };
- function getPathString(points, close = false) {
- const start = round(points[0]);
- const remainingPoints = points.slice(1);
- let pathString = `M ${start.x} ${start.y}`;
- remainingPoints.forEach(point => {
- const roundedPoint = round(point);
- pathString += ` L ${roundedPoint.x} ${roundedPoint.y}`;
- });
- if (close) {
- pathString += 'Z';
- }
- return pathString;
- }
- /** take points on a path and move their start point backwards by distance */
- const extendStart = (points, dist) => {
- const filteredPoints = _filterParallelPoints(points);
- if (filteredPoints.length < 2) return filteredPoints;
- const p1 = filteredPoints[1];
- const p2 = filteredPoints[0];
- const newStart = _extendPointOnLine(p1, p2, dist);
- const extendedPoints = filteredPoints.slice(1);
- extendedPoints.unshift(newStart);
- return extendedPoints;
- };
- class Stroke {
- constructor(path, points, strokeNum, isInRadical = false) {
- this.path = path;
- this.points = points;
- this.strokeNum = strokeNum;
- this.isInRadical = isInRadical;
- }
- getStartingPoint() {
- return this.points[0];
- }
- getEndingPoint() {
- return this.points[this.points.length - 1];
- }
- getLength() {
- return length(this.points);
- }
- getVectors() {
- let lastPoint = this.points[0];
- const pointsSansFirst = this.points.slice(1);
- return pointsSansFirst.map(point => {
- const vector = subtract(point, lastPoint);
- lastPoint = point;
- return vector;
- });
- }
- getDistance(point) {
- const distances = this.points.map(strokePoint => distance(strokePoint, point));
- return Math.min(...distances);
- }
- getAverageDistance(points) {
- const totalDist = points.reduce((acc, point) => acc + this.getDistance(point), 0);
- return totalDist / points.length;
- }
- }
- class Character {
- constructor(symbol, strokes) {
- this.symbol = symbol;
- this.strokes = strokes;
- }
- }
- function generateStrokes({
- radStrokes,
- strokes,
- medians
- }) {
- const isInRadical = strokeNum => {
- var _radStrokes$indexOf;
- return ((_radStrokes$indexOf = radStrokes === null || radStrokes === void 0 ? void 0 : radStrokes.indexOf(strokeNum)) !== null && _radStrokes$indexOf !== void 0 ? _radStrokes$indexOf : -1) >= 0;
- };
- return strokes.map((path, index) => {
- const points = medians[index].map(pointData => {
- const [x, y] = pointData;
- return {
- x,
- y
- };
- });
- return new Stroke(path, points, index, isInRadical(index));
- });
- }
- function parseCharData(symbol, charJson) {
- const strokes = generateStrokes(charJson);
- return new Character(symbol, strokes);
- }
- // All makemeahanzi characters have the same bounding box
- const CHARACTER_BOUNDS = [{
- x: 0,
- y: -124
- }, {
- x: 1024,
- y: 900
- }];
- const [from, to] = CHARACTER_BOUNDS;
- const preScaledWidth = to.x - from.x;
- const preScaledHeight = to.y - from.y;
- class Positioner {
- constructor(options) {
- const {
- padding,
- width,
- height
- } = options;
- this.padding = padding;
- this.width = width;
- this.height = height;
- const effectiveWidth = width - 2 * padding;
- const effectiveHeight = height - 2 * padding;
- const scaleX = effectiveWidth / preScaledWidth;
- const scaleY = effectiveHeight / preScaledHeight;
- this.scale = Math.min(scaleX, scaleY);
- const xCenteringBuffer = padding + (effectiveWidth - this.scale * preScaledWidth) / 2;
- const yCenteringBuffer = padding + (effectiveHeight - this.scale * preScaledHeight) / 2;
- this.xOffset = -1 * from.x * this.scale + xCenteringBuffer;
- this.yOffset = -1 * from.y * this.scale + yCenteringBuffer;
- }
- convertExternalPoint(point) {
- const x = (point.x - this.xOffset) / this.scale;
- const y = (this.height - this.yOffset - point.y) / this.scale;
- return {
- x,
- y
- };
- }
- }
- const COSINE_SIMILARITY_THRESHOLD = 0; // -1 to 1, smaller = more lenient
- const START_AND_END_DIST_THRESHOLD = 250; // bigger = more lenient
- const FRECHET_THRESHOLD = 0.4; // bigger = more lenient
- const MIN_LEN_THRESHOLD = 0.35; // smaller = more lenient
- function strokeMatches(userStroke, character, strokeNum, options = {}) {
- const strokes = character.strokes;
- const points = stripDuplicates(userStroke.points);
- if (points.length < 2) {
- return {
- isMatch: false,
- meta: {
- isStrokeBackwards: false
- }
- };
- }
- const {
- isMatch,
- meta,
- avgDist
- } = getMatchData(points, strokes[strokeNum], options);
- if (!isMatch) {
- return {
- isMatch,
- meta
- };
- } // if there is a better match among strokes the user hasn't drawn yet, the user probably drew the wrong stroke
- const laterStrokes = strokes.slice(strokeNum + 1);
- let closestMatchDist = avgDist;
- for (let i = 0; i < laterStrokes.length; i++) {
- const {
- isMatch,
- avgDist
- } = getMatchData(points, laterStrokes[i], { ...options,
- checkBackwards: false
- });
- if (isMatch && avgDist < closestMatchDist) {
- closestMatchDist = avgDist;
- }
- } // if there's a better match, rather that returning false automatically, try reducing leniency instead
- // if leniency is already really high we can allow some similar strokes to pass
- if (closestMatchDist < avgDist) {
- // adjust leniency between 0.3 and 0.6 depending on how much of a better match the new match is
- const leniencyAdjustment = 0.6 * (closestMatchDist + avgDist) / (2 * avgDist);
- const {
- isMatch,
- meta
- } = getMatchData(points, strokes[strokeNum], { ...options,
- leniency: (options.leniency || 1) * leniencyAdjustment
- });
- return {
- isMatch,
- meta
- };
- }
- return {
- isMatch,
- meta
- };
- }
- const startAndEndMatches = (points, closestStroke, leniency) => {
- const startingDist = distance(closestStroke.getStartingPoint(), points[0]);
- const endingDist = distance(closestStroke.getEndingPoint(), points[points.length - 1]);
- return startingDist <= START_AND_END_DIST_THRESHOLD * leniency && endingDist <= START_AND_END_DIST_THRESHOLD * leniency;
- }; // returns a list of the direction of all segments in the line connecting the points
- const getEdgeVectors = points => {
- const vectors = [];
- let lastPoint = points[0];
- points.slice(1).forEach(point => {
- vectors.push(subtract(point, lastPoint));
- lastPoint = point;
- });
- return vectors;
- };
- const directionMatches = (points, stroke) => {
- const edgeVectors = getEdgeVectors(points);
- const strokeVectors = stroke.getVectors();
- const similarities = edgeVectors.map(edgeVector => {
- const strokeSimilarities = strokeVectors.map(strokeVector => cosineSimilarity(strokeVector, edgeVector));
- return Math.max(...strokeSimilarities);
- });
- const avgSimilarity = average(similarities);
- return avgSimilarity > COSINE_SIMILARITY_THRESHOLD;
- };
- const lengthMatches = (points, stroke, leniency) => {
- return leniency * (length(points) + 25) / (stroke.getLength() + 25) >= MIN_LEN_THRESHOLD;
- };
- const stripDuplicates = points => {
- if (points.length < 2) return points;
- const [firstPoint, ...rest] = points;
- const dedupedPoints = [firstPoint];
- for (const point of rest) {
- if (!equals(point, dedupedPoints[dedupedPoints.length - 1])) {
- dedupedPoints.push(point);
- }
- }
- return dedupedPoints;
- };
- const SHAPE_FIT_ROTATIONS = [Math.PI / 16, Math.PI / 32, 0, -1 * Math.PI / 32, -1 * Math.PI / 16];
- const shapeFit = (curve1, curve2, leniency) => {
- const normCurve1 = normalizeCurve(curve1);
- const normCurve2 = normalizeCurve(curve2);
- let minDist = Infinity;
- SHAPE_FIT_ROTATIONS.forEach(theta => {
- const dist = frechetDist(normCurve1, rotate(normCurve2, theta));
- if (dist < minDist) {
- minDist = dist;
- }
- });
- return minDist <= FRECHET_THRESHOLD * leniency;
- };
- const getMatchData = (points, stroke, options) => {
- const {
- leniency = 1,
- isOutlineVisible = false,
- checkBackwards = true,
- averageDistanceThreshold = 350
- } = options;
- const avgDist = stroke.getAverageDistance(points);
- const distMod = isOutlineVisible || stroke.strokeNum > 0 ? 0.5 : 1;
- const withinDistThresh = avgDist <= averageDistanceThreshold * distMod * leniency; // short circuit for faster matching
- if (!withinDistThresh) {
- return {
- isMatch: false,
- avgDist,
- meta: {
- isStrokeBackwards: false
- }
- };
- }
- const startAndEndMatch = startAndEndMatches(points, stroke, leniency);
- const directionMatch = directionMatches(points, stroke);
- const shapeMatch = shapeFit(points, stroke.points, leniency);
- const lengthMatch = lengthMatches(points, stroke, leniency);
- const isMatch = withinDistThresh && startAndEndMatch && directionMatch && shapeMatch && lengthMatch;
- if (checkBackwards && !isMatch) {
- const backwardsMatchData = getMatchData([...points].reverse(), stroke, { ...options,
- checkBackwards: false
- });
- if (backwardsMatchData.isMatch) {
- return {
- isMatch,
- avgDist,
- meta: {
- isStrokeBackwards: true
- }
- };
- }
- }
- return {
- isMatch,
- avgDist,
- meta: {
- isStrokeBackwards: false
- }
- };
- };
- class UserStroke {
- constructor(id, startingPoint, startingExternalPoint) {
- this.id = id;
- this.points = [startingPoint];
- this.externalPoints = [startingExternalPoint];
- }
- appendPoint(point, externalPoint) {
- this.points.push(point);
- this.externalPoints.push(externalPoint);
- }
- }
- class Delay {
- constructor(duration) {
- this._duration = duration;
- this._startTime = null;
- this._paused = false;
- this.scope = `delay.${duration}`;
- }
- run() {
- this._startTime = performanceNow();
- this._runningPromise = new Promise(resolve => {
- this._resolve = resolve; // @ts-ignore return type of "setTimeout" in builds is parsed as `number` instead of `Timeout`
- this._timeout = setTimeout(() => this.cancel(), this._duration);
- });
- return this._runningPromise;
- }
- pause() {
- if (this._paused) return; // to pause, clear the timeout and rewrite this._duration with whatever time is remaining
- const elapsedDelay = performance.now() - (this._startTime || 0);
- this._duration = Math.max(0, this._duration - elapsedDelay);
- clearTimeout(this._timeout);
- this._paused = true;
- }
- resume() {
- if (!this._paused) return;
- this._startTime = performance.now(); // @ts-ignore return type of "setTimeout" in builds is parsed as `number` instead of `Timeout`
- this._timeout = setTimeout(() => this.cancel(), this._duration);
- this._paused = false;
- }
- cancel() {
- clearTimeout(this._timeout);
- if (this._resolve) {
- this._resolve();
- }
- this._resolve = undefined;
- }
- }
- class Mutation {
- /**
- *
- * @param scope a string representation of what fields this mutation affects from the state. This is used to cancel conflicting mutations
- * @param valuesOrCallable a thunk containing the value to set, or a callback which will return those values
- */
- constructor(scope, valuesOrCallable, options = {}) {
- this._tick = timing => {
- if (this._startPauseTime !== null) {
- return;
- }
- const progress = Math.min(1, (timing - this._startTime - this._pausedDuration) / this._duration);
- if (progress === 1) {
- this._renderState.updateState(this._values);
- this._frameHandle = undefined;
- this.cancel(this._renderState);
- } else {
- const easedProgress = ease(progress);
- const stateChanges = getPartialValues(this._startState, this._values, easedProgress);
- this._renderState.updateState(stateChanges);
- this._frameHandle = requestAnimationFrame(this._tick);
- }
- };
- this.scope = scope;
- this._valuesOrCallable = valuesOrCallable;
- this._duration = options.duration || 0;
- this._force = options.force;
- this._pausedDuration = 0;
- this._startPauseTime = null;
- }
- run(renderState) {
- if (!this._values) this._inflateValues(renderState);
- if (this._duration === 0) renderState.updateState(this._values);
- if (this._duration === 0 || isAlreadyAtEnd(renderState.state, this._values)) {
- return Promise.resolve();
- }
- this._renderState = renderState;
- this._startState = renderState.state;
- this._startTime = performance.now();
- this._frameHandle = requestAnimationFrame(this._tick);
- return new Promise(resolve => {
- this._resolve = resolve;
- });
- }
- _inflateValues(renderState) {
- let values = this._valuesOrCallable;
- if (typeof this._valuesOrCallable === 'function') {
- values = this._valuesOrCallable(renderState.state);
- }
- this._values = inflate(this.scope, values);
- }
- pause() {
- if (this._startPauseTime !== null) {
- return;
- }
- if (this._frameHandle) {
- cancelAnimationFrame(this._frameHandle);
- }
- this._startPauseTime = performance.now();
- }
- resume() {
- if (this._startPauseTime === null) {
- return;
- }
- this._frameHandle = requestAnimationFrame(this._tick);
- this._pausedDuration += performance.now() - this._startPauseTime;
- this._startPauseTime = null;
- }
- cancel(renderState) {
- var _this$_resolve;
- (_this$_resolve = this._resolve) === null || _this$_resolve === void 0 ? void 0 : _this$_resolve.call(this);
- this._resolve = undefined;
- cancelAnimationFrame(this._frameHandle || -1);
- this._frameHandle = undefined;
- if (this._force) {
- if (!this._values) this._inflateValues(renderState);
- renderState.updateState(this._values);
- }
- }
- }
- Mutation.Delay = Delay;
- function getPartialValues(startValues, endValues, progress) {
- const target = {};
- for (const key in endValues) {
- const endValue = endValues[key];
- const startValue = startValues === null || startValues === void 0 ? void 0 : startValues[key];
- if (typeof startValue === 'number' && typeof endValue === 'number' && endValue >= 0) {
- target[key] = progress * (endValue - startValue) + startValue;
- } else {
- target[key] = getPartialValues(startValue, endValue, progress);
- }
- }
- return target;
- }
- function isAlreadyAtEnd(startValues, endValues) {
- for (const key in endValues) {
- const endValue = endValues[key];
- const startValue = startValues === null || startValues === void 0 ? void 0 : startValues[key];
- if (endValue >= 0) {
- if (endValue !== startValue) {
- return false;
- }
- } else if (!isAlreadyAtEnd(startValue, endValue)) {
- return false;
- }
- }
- return true;
- } // from https://github.com/maxwellito/vivus
- const ease = x => -Math.cos(x * Math.PI) / 2 + 0.5;
- const showStrokes = (charName, character, duration) => {
- return [new Mutation(`character.${charName}.strokes`, objRepeat({
- opacity: 1,
- displayPortion: 1
- }, character.strokes.length), {
- duration,
- force: true
- })];
- };
- const showCharacter = (charName, character, duration) => {
- return [new Mutation(`character.${charName}`, {
- opacity: 1,
- strokes: objRepeat({
- opacity: 1,
- displayPortion: 1
- }, character.strokes.length)
- }, {
- duration,
- force: true
- })];
- };
- const hideCharacter = (charName, character, duration) => {
- return [new Mutation(`character.${charName}.opacity`, 0, {
- duration,
- force: true
- }), ...showStrokes(charName, character, 0)];
- };
- const updateColor = (colorName, colorVal, duration) => {
- return [new Mutation(`options.${colorName}`, colorVal, {
- duration
- })];
- };
- const highlightStroke = (stroke, color, speed) => {
- const strokeNum = stroke.strokeNum;
- const duration = (stroke.getLength() + 600) / (3 * speed);
- return [new Mutation('options.highlightColor', color), new Mutation('character.highlight', {
- opacity: 1,
- strokes: {
- [strokeNum]: {
- displayPortion: 0,
- opacity: 0
- }
- }
- }), new Mutation(`character.highlight.strokes.${strokeNum}`, {
- displayPortion: 1,
- opacity: 1
- }, {
- duration
- }), new Mutation(`character.highlight.strokes.${strokeNum}.opacity`, 0, {
- duration,
- force: true
- })];
- };
- const animateStroke = (charName, stroke, speed) => {
- const strokeNum = stroke.strokeNum;
- const duration = (stroke.getLength() + 600) / (3 * speed);
- return [new Mutation(`character.${charName}`, {
- opacity: 1,
- strokes: {
- [strokeNum]: {
- displayPortion: 0,
- opacity: 1
- }
- }
- }), new Mutation(`character.${charName}.strokes.${strokeNum}.displayPortion`, 1, {
- duration
- })];
- };
- const animateSingleStroke = (charName, character, strokeNum, speed) => {
- const mutationStateFunc = state => {
- const curCharState = state.character[charName];
- const mutationState = {
- opacity: 1,
- strokes: {}
- };
- for (let i = 0; i < character.strokes.length; i++) {
- mutationState.strokes[i] = {
- opacity: curCharState.opacity * curCharState.strokes[i].opacity
- };
- }
- return mutationState;
- };
- const stroke = character.strokes[strokeNum];
- return [new Mutation(`character.${charName}`, mutationStateFunc), ...animateStroke(charName, stroke, speed)];
- };
- const showStroke = (charName, strokeNum, duration) => {
- return [new Mutation(`character.${charName}.strokes.${strokeNum}`, {
- displayPortion: 1,
- opacity: 1
- }, {
- duration,
- force: true
- })];
- };
- const animateCharacter = (charName, character, fadeDuration, speed, delayBetweenStrokes) => {
- let mutations = hideCharacter(charName, character, fadeDuration);
- mutations = mutations.concat(showStrokes(charName, character, 0));
- mutations.push(new Mutation(`character.${charName}`, {
- opacity: 1,
- strokes: objRepeat({
- opacity: 0
- }, character.strokes.length)
- }, {
- force: true
- }));
- character.strokes.forEach((stroke, i) => {
- if (i > 0) mutations.push(new Mutation.Delay(delayBetweenStrokes));
- mutations = mutations.concat(animateStroke(charName, stroke, speed));
- });
- return mutations;
- };
- const animateCharacterLoop = (charName, character, fadeDuration, speed, delayBetweenStrokes, delayBetweenLoops) => {
- const mutations = animateCharacter(charName, character, fadeDuration, speed, delayBetweenStrokes);
- mutations.push(new Mutation.Delay(delayBetweenLoops));
- return mutations;
- };
- const startQuiz = (character, fadeDuration, startStrokeNum) => {
- return [...hideCharacter('main', character, fadeDuration), new Mutation('character.highlight', {
- opacity: 1,
- strokes: objRepeat({
- opacity: 0
- }, character.strokes.length)
- }, {
- force: true
- }), new Mutation('character.main', {
- opacity: 1,
- strokes: objRepeatCb(character.strokes.length, i => ({
- opacity: i < startStrokeNum ? 1 : 0
- }))
- }, {
- force: true
- })];
- };
- const startUserStroke = (id, point) => {
- return [new Mutation('quiz.activeUserStrokeId', id, {
- force: true
- }), new Mutation(`userStrokes.${id}`, {
- points: [point],
- opacity: 1
- }, {
- force: true
- })];
- };
- const updateUserStroke = (userStrokeId, points) => {
- return [new Mutation(`userStrokes.${userStrokeId}.points`, points, {
- force: true
- })];
- };
- const removeUserStroke = (userStrokeId, duration) => {
- return [new Mutation(`userStrokes.${userStrokeId}.opacity`, 0, {
- duration
- }), new Mutation(`userStrokes.${userStrokeId}`, null, {
- force: true
- })];
- };
- const highlightCompleteChar = (character, color, duration) => {
- return [new Mutation('options.highlightColor', color), ...hideCharacter('highlight', character), ...showCharacter('highlight', character, duration / 2), ...hideCharacter('highlight', character, duration / 2)];
- };
- const getDrawnPath = userStroke => ({
- pathString: getPathString(userStroke.externalPoints),
- points: userStroke.points.map(point => round(point))
- });
- class Quiz {
- constructor(character, renderState, positioner) {
- this._currentStrokeIndex = 0;
- this._mistakesOnStroke = 0;
- this._totalMistakes = 0;
- this._character = character;
- this._renderState = renderState;
- this._isActive = false;
- this._positioner = positioner;
- }
- startQuiz(options) {
- this._isActive = true;
- this._options = options;
- const startIndex = fixIndex(options.quizStartStrokeNum, this._character.strokes.length);
- this._currentStrokeIndex = Math.min(startIndex, this._character.strokes.length - 1);
- this._mistakesOnStroke = 0;
- this._totalMistakes = 0;
- return this._renderState.run(startQuiz(this._character, options.strokeFadeDuration, this._currentStrokeIndex));
- }
- startUserStroke(externalPoint) {
- if (!this._isActive) {
- return null;
- }
- if (this._userStroke) {
- return this.endUserStroke();
- }
- const point = this._positioner.convertExternalPoint(externalPoint);
- const strokeId = counter();
- this._userStroke = new UserStroke(strokeId, point, externalPoint);
- return this._renderState.run(startUserStroke(strokeId, point));
- }
- continueUserStroke(externalPoint) {
- if (!this._userStroke) {
- return Promise.resolve();
- }
- const point = this._positioner.convertExternalPoint(externalPoint);
- this._userStroke.appendPoint(point, externalPoint);
- const nextPoints = this._userStroke.points.slice(0);
- return this._renderState.run(updateUserStroke(this._userStroke.id, nextPoints));
- }
- setPositioner(positioner) {
- this._positioner = positioner;
- }
- endUserStroke() {
- var _this$_options$drawin;
- if (!this._userStroke) return;
- this._renderState.run(removeUserStroke(this._userStroke.id, (_this$_options$drawin = this._options.drawingFadeDuration) !== null && _this$_options$drawin !== void 0 ? _this$_options$drawin : 300)); // skip single-point strokes
- if (this._userStroke.points.length === 1) {
- this._userStroke = undefined;
- return;
- }
- const {
- acceptBackwardsStrokes,
- markStrokeCorrectAfterMisses
- } = this._options;
- const currentStroke = this._getCurrentStroke();
- const {
- isMatch,
- meta
- } = strokeMatches(this._userStroke, this._character, this._currentStrokeIndex, {
- isOutlineVisible: this._renderState.state.character.outline.opacity > 0,
- leniency: this._options.leniency,
- averageDistanceThreshold: this._options.averageDistanceThreshold
- }); // if markStrokeCorrectAfterMisses is passed, just force the stroke to count as correct after n tries
- const isForceAccepted = markStrokeCorrectAfterMisses && this._mistakesOnStroke + 1 >= markStrokeCorrectAfterMisses;
- const isAccepted = isMatch || isForceAccepted || meta.isStrokeBackwards && acceptBackwardsStrokes;
- if (isAccepted) {
- this._handleSuccess(meta);
- } else {
- this._handleFailure(meta);
- const {
- showHintAfterMisses,
- highlightColor,
- strokeHighlightSpeed
- } = this._options;
- if (showHintAfterMisses !== false && this._mistakesOnStroke >= showHintAfterMisses) {
- this._renderState.run(highlightStroke(currentStroke, colorStringToVals(highlightColor), strokeHighlightSpeed));
- }
- }
- this._userStroke = undefined;
- }
- cancel() {
- this._isActive = false;
- if (this._userStroke) {
- this._renderState.run(removeUserStroke(this._userStroke.id, this._options.drawingFadeDuration));
- }
- }
- _getStrokeData({
- isCorrect,
- meta
- }) {
- return {
- character: this._character.symbol,
- strokeNum: this._currentStrokeIndex,
- mistakesOnStroke: this._mistakesOnStroke,
- totalMistakes: this._totalMistakes,
- strokesRemaining: this._character.strokes.length - this._currentStrokeIndex - (isCorrect ? 1 : 0),
- drawnPath: getDrawnPath(this._userStroke),
- isBackwards: meta.isStrokeBackwards
- };
- }
- _handleSuccess(meta) {
- if (!this._options) return;
- const {
- strokes,
- symbol
- } = this._character;
- const {
- onCorrectStroke,
- onComplete,
- highlightOnComplete,
- strokeFadeDuration,
- highlightCompleteColor,
- highlightColor,
- strokeHighlightDuration
- } = this._options;
- onCorrectStroke === null || onCorrectStroke === void 0 ? void 0 : onCorrectStroke({ ...this._getStrokeData({
- isCorrect: true,
- meta
- })
- });
- let animation = showStroke('main', this._currentStrokeIndex, strokeFadeDuration);
- this._mistakesOnStroke = 0;
- this._currentStrokeIndex += 1;
- const isComplete = this._currentStrokeIndex === strokes.length;
- if (isComplete) {
- this._isActive = false;
- onComplete === null || onComplete === void 0 ? void 0 : onComplete({
- character: symbol,
- totalMistakes: this._totalMistakes
- });
- if (highlightOnComplete) {
- animation = animation.concat(highlightCompleteChar(this._character, colorStringToVals(highlightCompleteColor || highlightColor), (strokeHighlightDuration || 0) * 2));
- }
- }
- this._renderState.run(animation);
- }
- _handleFailure(meta) {
- var _this$_options$onMist, _this$_options;
- this._mistakesOnStroke += 1;
- this._totalMistakes += 1;
- (_this$_options$onMist = (_this$_options = this._options).onMistake) === null || _this$_options$onMist === void 0 ? void 0 : _this$_options$onMist.call(_this$_options, this._getStrokeData({
- isCorrect: false,
- meta
- }));
- }
- _getCurrentStroke() {
- return this._character.strokes[this._currentStrokeIndex];
- }
- }
- function createElm(elmType) {
- return document.createElementNS('http://www.w3.org/2000/svg', elmType);
- }
- function attr(elm, name, value) {
- elm.setAttributeNS(null, name, value);
- }
- function attrs(elm, attrsMap) {
- Object.keys(attrsMap).forEach(attrName => attr(elm, attrName, attrsMap[attrName]));
- } // inspired by https://talk.observablehq.com/t/hanzi-writer-renders-incorrectly-inside-an-observable-notebook-on-a-mobile-browser/1898
- function urlIdRef(id) {
- let prefix = '';
- if (window.location && window.location.href) {
- prefix = window.location.href.replace(/#[^#]*$/, '').replace(/"/gi, '%22');
- }
- return `url("${prefix}#${id}")`;
- }
- function removeElm(elm) {
- var _elm$parentNode;
- elm === null || elm === void 0 ? void 0 : (_elm$parentNode = elm.parentNode) === null || _elm$parentNode === void 0 ? void 0 : _elm$parentNode.removeChild(elm);
- }
- class StrokeRendererBase {
- constructor(stroke) {
- this.stroke = stroke;
- this._pathLength = stroke.getLength() + StrokeRendererBase.STROKE_WIDTH / 2;
- }
- _getStrokeDashoffset(displayPortion) {
- return this._pathLength * 0.999 * (1 - displayPortion);
- }
- _getColor({
- strokeColor,
- radicalColor
- }) {
- return radicalColor && this.stroke.isInRadical ? radicalColor : strokeColor;
- }
- }
- StrokeRendererBase.STROKE_WIDTH = 200;
- const STROKE_WIDTH = 200;
- /** This is a stroke composed of several stroke parts **/
- class StrokeRenderer extends StrokeRendererBase {
- constructor(stroke) {
- super(stroke);
- this._oldProps = undefined;
- }
- mount(target) {
- this._animationPath = createElm('path');
- this._clip = createElm('clipPath');
- this._strokePath = createElm('path');
- const maskId = `mask-${counter()}`;
- attr(this._clip, 'id', maskId);
- attr(this._strokePath, 'd', this.stroke.path);
- this._animationPath.style.opacity = '0';
- attr(this._animationPath, 'clip-path', urlIdRef(maskId));
- const extendedMaskPoints = extendStart(this.stroke.points, STROKE_WIDTH / 2);
- attr(this._animationPath, 'd', getPathString(extendedMaskPoints));
- attrs(this._animationPath, {
- stroke: '#FFFFFF',
- 'stroke-width': STROKE_WIDTH.toString(),
- fill: 'none',
- 'stroke-linecap': 'round',
- 'stroke-linejoin': 'miter',
- 'stroke-dasharray': `${this._pathLength},${this._pathLength}`
- });
- this._clip.appendChild(this._strokePath);
- target.defs.appendChild(this._clip);
- target.svg.appendChild(this._animationPath);
- return this;
- }
- render(props) {
- var _this$_oldProps, _this$_oldProps2;
- if (props === this._oldProps || !this._animationPath) {
- return;
- }
- if (props.displayPortion !== ((_this$_oldProps = this._oldProps) === null || _this$_oldProps === void 0 ? void 0 : _this$_oldProps.displayPortion)) {
- this._animationPath.style.strokeDashoffset = this._getStrokeDashoffset(props.displayPortion).toString();
- }
- const color = this._getColor(props);
- if (!this._oldProps || color !== this._getColor(this._oldProps)) {
- const {
- r,
- g,
- b,
- a
- } = color;
- attrs(this._animationPath, {
- stroke: `rgba(${r},${g},${b},${a})`
- });
- }
- if (props.opacity !== ((_this$_oldProps2 = this._oldProps) === null || _this$_oldProps2 === void 0 ? void 0 : _this$_oldProps2.opacity)) {
- this._animationPath.style.opacity = props.opacity.toString();
- }
- this._oldProps = props;
- }
- }
- class CharacterRenderer {
- constructor(character) {
- this._oldProps = undefined;
- this._strokeRenderers = character.strokes.map(stroke => new StrokeRenderer(stroke));
- }
- mount(target) {
- const subTarget = target.createSubRenderTarget();
- this._group = subTarget.svg;
- this._strokeRenderers.forEach(strokeRenderer => {
- strokeRenderer.mount(subTarget);
- });
- }
- render(props) {
- var _this$_oldProps, _this$_oldProps3;
- if (props === this._oldProps || !this._group) {
- return;
- }
- const {
- opacity,
- strokes,
- strokeColor,
- radicalColor = null
- } = props;
- if (opacity !== ((_this$_oldProps = this._oldProps) === null || _this$_oldProps === void 0 ? void 0 : _this$_oldProps.opacity)) {
- this._group.style.opacity = opacity.toString(); // MS browsers seem to have a bug where if SVG is set to display:none, it sometimes breaks.
- // More info: https://github.com/chanind/hanzi-writer/issues/164
- // this is just a perf improvement, so disable for MS browsers
- if (!isMsBrowser) {
- var _this$_oldProps2;
- if (opacity === 0) {
- this._group.style.display = 'none';
- } else if (((_this$_oldProps2 = this._oldProps) === null || _this$_oldProps2 === void 0 ? void 0 : _this$_oldProps2.opacity) === 0) {
- this._group.style.removeProperty('display');
- }
- }
- }
- const colorsChanged = !this._oldProps || strokeColor !== this._oldProps.strokeColor || radicalColor !== this._oldProps.radicalColor;
- if (colorsChanged || strokes !== ((_this$_oldProps3 = this._oldProps) === null || _this$_oldProps3 === void 0 ? void 0 : _this$_oldProps3.strokes)) {
- for (let i = 0; i < this._strokeRenderers.length; i++) {
- var _this$_oldProps4;
- if (!colorsChanged && (_this$_oldProps4 = this._oldProps) !== null && _this$_oldProps4 !== void 0 && _this$_oldProps4.strokes && strokes[i] === this._oldProps.strokes[i]) {
- continue;
- }
- this._strokeRenderers[i].render({
- strokeColor,
- radicalColor,
- opacity: strokes[i].opacity,
- displayPortion: strokes[i].displayPortion
- });
- }
- }
- this._oldProps = props;
- }
- }
- class UserStrokeRenderer {
- constructor() {
- this._oldProps = undefined;
- }
- mount(target) {
- this._path = createElm('path');
- target.svg.appendChild(this._path);
- }
- render(props) {
- var _this$_oldProps, _this$_oldProps2, _this$_oldProps3, _this$_oldProps4;
- if (!this._path || props === this._oldProps) {
- return;
- }
- if (props.strokeColor !== ((_this$_oldProps = this._oldProps) === null || _this$_oldProps === void 0 ? void 0 : _this$_oldProps.strokeColor) || props.strokeWidth !== ((_this$_oldProps2 = this._oldProps) === null || _this$_oldProps2 === void 0 ? void 0 : _this$_oldProps2.strokeWidth)) {
- const {
- r,
- g,
- b,
- a
- } = props.strokeColor;
- attrs(this._path, {
- fill: 'none',
- stroke: `rgba(${r},${g},${b},${a})`,
- 'stroke-width': props.strokeWidth.toString(),
- 'stroke-linecap': 'round',
- 'stroke-linejoin': 'round'
- });
- }
- if (props.opacity !== ((_this$_oldProps3 = this._oldProps) === null || _this$_oldProps3 === void 0 ? void 0 : _this$_oldProps3.opacity)) {
- attr(this._path, 'opacity', props.opacity.toString());
- }
- if (props.points !== ((_this$_oldProps4 = this._oldProps) === null || _this$_oldProps4 === void 0 ? void 0 : _this$_oldProps4.points)) {
- attr(this._path, 'd', getPathString(props.points));
- }
- this._oldProps = props;
- }
- destroy() {
- removeElm(this._path);
- }
- }
- class HanziWriterRenderer {
- constructor(character, positioner) {
- this._character = character;
- this._positioner = positioner;
- this._mainCharRenderer = new CharacterRenderer(character);
- this._outlineCharRenderer = new CharacterRenderer(character);
- this._highlightCharRenderer = new CharacterRenderer(character);
- this._userStrokeRenderers = {};
- }
- mount(target) {
- const positionedTarget = target.createSubRenderTarget();
- const group = positionedTarget.svg;
- const {
- xOffset,
- yOffset,
- height,
- scale
- } = this._positioner;
- attr(group, 'transform', `translate(${xOffset}, ${height - yOffset}) scale(${scale}, ${-1 * scale})`);
- this._outlineCharRenderer.mount(positionedTarget);
- this._mainCharRenderer.mount(positionedTarget);
- this._highlightCharRenderer.mount(positionedTarget);
- this._positionedTarget = positionedTarget;
- }
- render(props) {
- const {
- main,
- outline,
- highlight
- } = props.character;
- const {
- outlineColor,
- radicalColor,
- highlightColor,
- strokeColor,
- drawingWidth,
- drawingColor
- } = props.options;
- this._outlineCharRenderer.render({
- opacity: outline.opacity,
- strokes: outline.strokes,
- strokeColor: outlineColor
- });
- this._mainCharRenderer.render({
- opacity: main.opacity,
- strokes: main.strokes,
- strokeColor,
- radicalColor: radicalColor
- });
- this._highlightCharRenderer.render({
- opacity: highlight.opacity,
- strokes: highlight.strokes,
- strokeColor: highlightColor
- });
- const userStrokes = props.userStrokes || {};
- for (const userStrokeId in this._userStrokeRenderers) {
- if (!userStrokes[userStrokeId]) {
- var _this$_userStrokeRend;
- (_this$_userStrokeRend = this._userStrokeRenderers[userStrokeId]) === null || _this$_userStrokeRend === void 0 ? void 0 : _this$_userStrokeRend.destroy();
- delete this._userStrokeRenderers[userStrokeId];
- }
- }
- for (const userStrokeId in userStrokes) {
- const stroke = userStrokes[userStrokeId];
- if (!stroke) {
- continue;
- }
- const userStrokeProps = {
- strokeWidth: drawingWidth,
- strokeColor: drawingColor,
- ...stroke
- };
- const strokeRenderer = (() => {
- if (this._userStrokeRenderers[userStrokeId]) {
- return this._userStrokeRenderers[userStrokeId];
- }
- const newStrokeRenderer = new UserStrokeRenderer();
- newStrokeRenderer.mount(this._positionedTarget);
- this._userStrokeRenderers[userStrokeId] = newStrokeRenderer;
- return newStrokeRenderer;
- })();
- strokeRenderer.render(userStrokeProps);
- }
- }
- destroy() {
- removeElm(this._positionedTarget.svg);
- this._positionedTarget.defs.innerHTML = '';
- }
- }
- /** Generic render target */
- class RenderTargetBase {
- constructor(node) {
- this.node = node;
- }
- addPointerStartListener(callback) {
- this.node.addEventListener('mousedown', evt => {
- callback(this._eventify(evt, this._getMousePoint));
- });
- this.node.addEventListener('touchstart', evt => {
- callback(this._eventify(evt, this._getTouchPoint));
- });
- }
- addPointerMoveListener(callback) {
- this.node.addEventListener('mousemove', evt => {
- callback(this._eventify(evt, this._getMousePoint));
- });
- this.node.addEventListener('touchmove', evt => {
- callback(this._eventify(evt, this._getTouchPoint));
- });
- }
- addPointerEndListener(callback) {
- // TODO: find a way to not need global listeners
- document.addEventListener('mouseup', callback);
- document.addEventListener('touchend', callback);
- }
- getBoundingClientRect() {
- return this.node.getBoundingClientRect();
- }
- updateDimensions(width, height) {
- this.node.setAttribute('width', `${width}`);
- this.node.setAttribute('height', `${height}`);
- }
- _eventify(evt, pointFunc) {
- return {
- getPoint: () => pointFunc.call(this, evt),
- preventDefault: () => evt.preventDefault()
- };
- }
- _getMousePoint(evt) {
- const {
- left,
- top
- } = this.getBoundingClientRect();
- const x = evt.clientX - left;
- const y = evt.clientY - top;
- return {
- x,
- y
- };
- }
- _getTouchPoint(evt) {
- const {
- left,
- top
- } = this.getBoundingClientRect();
- const x = evt.touches[0].clientX - left;
- const y = evt.touches[0].clientY - top;
- return {
- x,
- y
- };
- }
- }
- class RenderTarget extends RenderTargetBase {
- constructor(svg, defs) {
- super(svg);
- this.svg = svg;
- this.defs = defs;
- if ('createSVGPoint' in svg) {
- this._pt = svg.createSVGPoint();
- }
- }
- static init(elmOrId, width = '100%', height = '100%') {
- const element = (() => {
- if (typeof elmOrId === 'string') {
- return document.getElementById(elmOrId);
- }
- return elmOrId;
- })();
- if (!element) {
- throw new Error(`HanziWriter target element not found: ${elmOrId}`);
- }
- const nodeType = element.nodeName.toUpperCase();
- const svg = (() => {
- if (nodeType === 'SVG' || nodeType === 'G') {
- return element;
- } else {
- const svg = createElm('svg');
- element.appendChild(svg);
- return svg;
- }
- })();
- attrs(svg, {
- width,
- height
- });
- const defs = createElm('defs');
- svg.appendChild(defs);
- return new RenderTarget(svg, defs);
- }
- createSubRenderTarget() {
- const group = createElm('g');
- this.svg.appendChild(group);
- return new RenderTarget(group, this.defs);
- }
- _getMousePoint(evt) {
- if (this._pt) {
- this._pt.x = evt.clientX;
- this._pt.y = evt.clientY;
- if ('getScreenCTM' in this.node) {
- var _this$node$getScreenC;
- const localPt = this._pt.matrixTransform((_this$node$getScreenC = this.node.getScreenCTM()) === null || _this$node$getScreenC === void 0 ? void 0 : _this$node$getScreenC.inverse());
- return {
- x: localPt.x,
- y: localPt.y
- };
- }
- }
- return super._getMousePoint.call(this, evt);
- }
- _getTouchPoint(evt) {
- if (this._pt) {
- this._pt.x = evt.touches[0].clientX;
- this._pt.y = evt.touches[0].clientY;
- if ('getScreenCTM' in this.node) {
- var _this$node$getScreenC2;
- const localPt = this._pt.matrixTransform((_this$node$getScreenC2 = this.node.getScreenCTM()) === null || _this$node$getScreenC2 === void 0 ? void 0 : _this$node$getScreenC2.inverse());
- return {
- x: localPt.x,
- y: localPt.y
- };
- }
- }
- return super._getTouchPoint(evt);
- }
- }
- var svgRenderer = {
- HanziWriterRenderer,
- createRenderTarget: RenderTarget.init
- };
- const drawPath = (ctx, points) => {
- ctx.beginPath();
- const start = points[0];
- const remainingPoints = points.slice(1);
- ctx.moveTo(start.x, start.y);
- for (const point of remainingPoints) {
- ctx.lineTo(point.x, point.y);
- }
- ctx.stroke();
- };
- /**
- * Break a path string into a series of canvas path commands
- *
- * Note: only works with the subset of SVG paths used by MakeMeAHanzi data
- * @param pathString
- */
- const pathStringToCanvas = pathString => {
- const pathParts = pathString.split(/(^|\s+)(?=[A-Z])/).filter(part => part !== ' ');
- const commands = [ctx => ctx.beginPath()];
- for (const part of pathParts) {
- const [cmd, ...rawParams] = part.split(/\s+/);
- const params = rawParams.map(param => parseFloat(param));
- if (cmd === 'M') {
- commands.push(ctx => ctx.moveTo(...params));
- } else if (cmd === 'L') {
- commands.push(ctx => ctx.lineTo(...params));
- } else if (cmd === 'C') {
- commands.push(ctx => ctx.bezierCurveTo(...params));
- } else if (cmd === 'Q') {
- commands.push(ctx => ctx.quadraticCurveTo(...params));
- } else ;
- }
- return ctx => commands.forEach(cmd => cmd(ctx));
- };
- /** this is a stroke composed of several stroke parts */
- class StrokeRenderer$1 extends StrokeRendererBase {
- constructor(stroke, usePath2D = true) {
- super(stroke);
- if (usePath2D && Path2D) {
- this._path2D = new Path2D(this.stroke.path);
- } else {
- this._pathCmd = pathStringToCanvas(this.stroke.path);
- }
- this._extendedMaskPoints = extendStart(this.stroke.points, StrokeRendererBase.STROKE_WIDTH / 2);
- }
- render(ctx, props) {
- if (props.opacity < 0.05) {
- return;
- }
- ctx.save();
- if (this._path2D) {
- ctx.clip(this._path2D);
- } else {
- var _this$_pathCmd;
- (_this$_pathCmd = this._pathCmd) === null || _this$_pathCmd === void 0 ? void 0 : _this$_pathCmd.call(this, ctx); // wechat bugs out if the clip path isn't stroked or filled
- ctx.globalAlpha = 0;
- ctx.stroke();
- ctx.clip();
- }
- const {
- r,
- g,
- b,
- a
- } = this._getColor(props);
- const color = a === 1 ? `rgb(${r},${g},${b})` : `rgb(${r},${g},${b},${a})`;
- const dashOffset = this._getStrokeDashoffset(props.displayPortion);
- ctx.globalAlpha = props.opacity;
- ctx.strokeStyle = color;
- ctx.fillStyle = color;
- ctx.lineWidth = StrokeRendererBase.STROKE_WIDTH;
- ctx.lineCap = 'round';
- ctx.lineJoin = 'round'; // wechat sets dashOffset as a second param here. Should be harmless for browsers to add here too
- // @ts-ignore
- ctx.setLineDash([this._pathLength, this._pathLength], dashOffset);
- ctx.lineDashOffset = dashOffset;
- drawPath(ctx, this._extendedMaskPoints);
- ctx.restore();
- }
- }
- class CharacterRenderer$1 {
- constructor(character) {
- this._strokeRenderers = character.strokes.map(stroke => new StrokeRenderer$1(stroke));
- }
- render(ctx, props) {
- if (props.opacity < 0.05) return;
- const {
- opacity,
- strokeColor,
- radicalColor,
- strokes
- } = props;
- for (let i = 0; i < this._strokeRenderers.length; i++) {
- this._strokeRenderers[i].render(ctx, {
- strokeColor,
- radicalColor,
- opacity: strokes[i].opacity * opacity,
- displayPortion: strokes[i].displayPortion || 0
- });
- }
- }
- }
- function renderUserStroke(ctx, props) {
- if (props.opacity < 0.05) {
- return;
- }
- const {
- opacity,
- strokeWidth,
- strokeColor,
- points
- } = props;
- const {
- r,
- g,
- b,
- a
- } = strokeColor;
- ctx.save();
- ctx.globalAlpha = opacity;
- ctx.lineWidth = strokeWidth;
- ctx.strokeStyle = `rgba(${r},${g},${b},${a})`;
- ctx.lineCap = 'round';
- ctx.lineJoin = 'round';
- drawPath(ctx, points);
- ctx.restore();
- }
- class HanziWriterRenderer$1 {
- constructor(character, positioner) {
- this.destroy = noop;
- this._character = character;
- this._positioner = positioner;
- this._mainCharRenderer = new CharacterRenderer$1(character);
- this._outlineCharRenderer = new CharacterRenderer$1(character);
- this._highlightCharRenderer = new CharacterRenderer$1(character);
- }
- mount(target) {
- this._target = target;
- }
- _animationFrame(cb) {
- const {
- width,
- height,
- scale,
- xOffset,
- yOffset
- } = this._positioner;
- const ctx = this._target.getContext();
- ctx.clearRect(0, 0, width, height);
- ctx.save();
- ctx.translate(xOffset, height - yOffset);
- ctx.transform(1, 0, 0, -1, 0, 0);
- ctx.scale(scale, scale);
- cb(ctx);
- ctx.restore(); // @ts-expect-error Verify if this is still needed for the "wechat miniprogram".
- if (ctx.draw) {
- // @ts-expect-error
- ctx.draw();
- }
- }
- render(props) {
- const {
- outline,
- main,
- highlight
- } = props.character;
- const {
- outlineColor,
- strokeColor,
- radicalColor,
- highlightColor,
- drawingColor,
- drawingWidth
- } = props.options;
- this._animationFrame(ctx => {
- this._outlineCharRenderer.render(ctx, {
- opacity: outline.opacity,
- strokes: outline.strokes,
- strokeColor: outlineColor
- });
- this._mainCharRenderer.render(ctx, {
- opacity: main.opacity,
- strokes: main.strokes,
- strokeColor: strokeColor,
- radicalColor: radicalColor
- });
- this._highlightCharRenderer.render(ctx, {
- opacity: highlight.opacity,
- strokes: highlight.strokes,
- strokeColor: highlightColor
- });
- const userStrokes = props.userStrokes || {};
- for (const userStrokeId in userStrokes) {
- const userStroke = userStrokes[userStrokeId];
- if (userStroke) {
- const userStrokeProps = {
- strokeWidth: drawingWidth,
- strokeColor: drawingColor,
- ...userStroke
- };
- renderUserStroke(ctx, userStrokeProps);
- }
- }
- });
- }
- }
- class RenderTarget$1 extends RenderTargetBase {
- constructor(canvas) {
- super(canvas);
- }
- static init(elmOrId, width = '100%', height = '100%') {
- const element = (() => {
- if (typeof elmOrId === 'string') {
- return document.getElementById(elmOrId);
- }
- return elmOrId;
- })();
- if (!element) {
- throw new Error(`HanziWriter target element not found: ${elmOrId}`);
- }
- const nodeType = element.nodeName.toUpperCase();
- const canvas = (() => {
- if (nodeType === 'CANVAS') {
- return element;
- }
- const canvas = document.createElement('canvas');
- element.appendChild(canvas);
- return canvas;
- })();
- canvas.setAttribute('width', width);
- canvas.setAttribute('height', height);
- return new RenderTarget$1(canvas);
- }
- getContext() {
- return this.node.getContext('2d');
- }
- }
- var canvasRenderer = {
- HanziWriterRenderer: HanziWriterRenderer$1,
- createRenderTarget: RenderTarget$1.init
- };
- const VERSION = '2.0';
- const getCharDataUrl = char => `https://cdn.jsdelivr.net/npm/hanzi-writer-data@${VERSION}/${char}.json`;
- const defaultCharDataLoader = (char, onLoad, onError) => {
- // load char data from hanziwriter cdn (currently hosted on jsdelivr)
- const xhr = new XMLHttpRequest();
- if (xhr.overrideMimeType) {
- // IE 9 and 10 don't seem to support this...
- xhr.overrideMimeType('application/json');
- }
- xhr.open('GET', getCharDataUrl(char), true);
- xhr.onerror = event => {
- onError(xhr, event);
- };
- xhr.onreadystatechange = () => {
- // TODO: error handling
- if (xhr.readyState !== 4) return;
- if (xhr.status === 200) {
- onLoad(JSON.parse(xhr.responseText));
- } else if (xhr.status !== 0 && onError) {
- onError(xhr);
- }
- };
- xhr.send(null);
- };
- const defaultOptions = {
- charDataLoader: defaultCharDataLoader,
- onLoadCharDataError: null,
- onLoadCharDataSuccess: null,
- showOutline: true,
- showCharacter: true,
- renderer: 'svg',
- // positioning options
- width: 0,
- height: 0,
- padding: 20,
- // animation options
- strokeAnimationSpeed: 1,
- strokeFadeDuration: 400,
- strokeHighlightDuration: 200,
- strokeHighlightSpeed: 2,
- delayBetweenStrokes: 1000,
- delayBetweenLoops: 2000,
- // colors
- strokeColor: '#555',
- radicalColor: null,
- highlightColor: '#AAF',
- outlineColor: '#DDD',
- drawingColor: '#333',
- // quiz options
- leniency: 1,
- showHintAfterMisses: 3,
- highlightOnComplete: true,
- highlightCompleteColor: null,
- markStrokeCorrectAfterMisses: false,
- acceptBackwardsStrokes: false,
- quizStartStrokeNum: 0,
- averageDistanceThreshold: 350,
- // undocumented obscure options
- drawingFadeDuration: 300,
- drawingWidth: 4,
- strokeWidth: 2,
- outlineWidth: 2,
- rendererOverride: {}
- };
- class LoadingManager {
- constructor(options) {
- this._loadCounter = 0;
- this._isLoading = false;
- /** use this to attribute to determine if there was a problem with loading */
- this.loadingFailed = false;
- this._options = options;
- }
- _debouncedLoad(char, count) {
- // these wrappers ignore all responses except the most recent.
- const wrappedResolve = data => {
- if (count === this._loadCounter) {
- var _this$_resolve;
- (_this$_resolve = this._resolve) === null || _this$_resolve === void 0 ? void 0 : _this$_resolve.call(this, data);
- }
- };
- const wrappedReject = reason => {
- if (count === this._loadCounter) {
- var _this$_reject;
- (_this$_reject = this._reject) === null || _this$_reject === void 0 ? void 0 : _this$_reject.call(this, reason);
- }
- };
- const returnedData = this._options.charDataLoader(char, wrappedResolve, wrappedReject);
- if (returnedData) {
- if ('then' in returnedData) {
- returnedData.then(wrappedResolve).catch(wrappedReject);
- } else {
- wrappedResolve(returnedData);
- }
- }
- }
- _setupLoadingPromise() {
- return new Promise((resolve, reject) => {
- this._resolve = resolve;
- this._reject = reject;
- }).then(data => {
- var _this$_options$onLoad, _this$_options;
- this._isLoading = false;
- (_this$_options$onLoad = (_this$_options = this._options).onLoadCharDataSuccess) === null || _this$_options$onLoad === void 0 ? void 0 : _this$_options$onLoad.call(_this$_options, data);
- return data;
- }).catch(reason => {
- this._isLoading = false;
- this.loadingFailed = true; // If the user has provided an "onLoadCharDataError", call this function
- // Otherwise, throw the promise
- if (this._options.onLoadCharDataError) {
- this._options.onLoadCharDataError(reason);
- return;
- } // If error callback wasn't provided, throw an error so the developer will be aware something went wrong
- if (reason instanceof Error) {
- throw reason;
- }
- const err = new Error(`Failed to load char data for ${this._loadingChar}`);
- err.reason = reason;
- throw err;
- });
- }
- loadCharData(char) {
- this._loadingChar = char;
- const promise = this._setupLoadingPromise();
- this.loadingFailed = false;
- this._isLoading = true;
- this._loadCounter++;
- this._debouncedLoad(char, this._loadCounter);
- return promise;
- }
- }
- class HanziWriter {
- constructor(element, options = {}) {
- const {
- HanziWriterRenderer,
- createRenderTarget
- } = options.renderer === 'canvas' ? canvasRenderer : svgRenderer;
- const rendererOverride = options.rendererOverride || {};
- this._renderer = {
- HanziWriterRenderer: rendererOverride.HanziWriterRenderer || HanziWriterRenderer,
- createRenderTarget: rendererOverride.createRenderTarget || createRenderTarget
- }; // wechat miniprogram component needs direct access to the render target, so this is public
- this.target = this._renderer.createRenderTarget(element, options.width, options.height);
- this._options = this._assignOptions(options);
- this._loadingManager = new LoadingManager(this._options);
- this._setupListeners();
- }
- /** Main entry point */
- static create(element, character, options) {
- const writer = new HanziWriter(element, options);
- writer.setCharacter(character);
- return writer;
- }
- static loadCharacterData(character, options = {}) {
- const loadingManager = (() => {
- const {
- _loadingManager,
- _loadingOptions
- } = HanziWriter;
- if ((_loadingManager === null || _loadingManager === void 0 ? void 0 : _loadingManager._loadingChar) === character && _loadingOptions === options) {
- return _loadingManager;
- }
- return new LoadingManager({ ...defaultOptions,
- ...options
- });
- })();
- HanziWriter._loadingManager = loadingManager;
- HanziWriter._loadingOptions = options;
- return loadingManager.loadCharData(character);
- }
- static getScalingTransform(width, height, padding = 0) {
- const positioner = new Positioner({
- width,
- height,
- padding
- });
- return {
- x: positioner.xOffset,
- y: positioner.yOffset,
- scale: positioner.scale,
- transform: trim(`
- translate(${positioner.xOffset}, ${positioner.height - positioner.yOffset})
- scale(${positioner.scale}, ${-1 * positioner.scale})
- `).replace(/\s+/g, ' ')
- };
- }
- showCharacter(options = {}) {
- this._options.showCharacter = true;
- return this._withData(() => {
- var _this$_renderState;
- return (_this$_renderState = this._renderState) === null || _this$_renderState === void 0 ? void 0 : _this$_renderState.run(showCharacter('main', this._character, typeof options.duration === 'number' ? options.duration : this._options.strokeFadeDuration)).then(res => {
- var _options$onComplete;
- (_options$onComplete = options.onComplete) === null || _options$onComplete === void 0 ? void 0 : _options$onComplete.call(options, res);
- return res;
- });
- });
- }
- hideCharacter(options = {}) {
- this._options.showCharacter = false;
- return this._withData(() => {
- var _this$_renderState2;
- return (_this$_renderState2 = this._renderState) === null || _this$_renderState2 === void 0 ? void 0 : _this$_renderState2.run(hideCharacter('main', this._character, typeof options.duration === 'number' ? options.duration : this._options.strokeFadeDuration)).then(res => {
- var _options$onComplete2;
- (_options$onComplete2 = options.onComplete) === null || _options$onComplete2 === void 0 ? void 0 : _options$onComplete2.call(options, res);
- return res;
- });
- });
- }
- animateCharacter(options = {}) {
- this.cancelQuiz();
- return this._withData(() => {
- var _this$_renderState3;
- return (_this$_renderState3 = this._renderState) === null || _this$_renderState3 === void 0 ? void 0 : _this$_renderState3.run(animateCharacter('main', this._character, this._options.strokeFadeDuration, this._options.strokeAnimationSpeed, this._options.delayBetweenStrokes)).then(res => {
- var _options$onComplete3;
- (_options$onComplete3 = options.onComplete) === null || _options$onComplete3 === void 0 ? void 0 : _options$onComplete3.call(options, res);
- return res;
- });
- });
- }
- animateStroke(strokeNum, options = {}) {
- this.cancelQuiz();
- return this._withData(() => {
- var _this$_renderState4;
- return (_this$_renderState4 = this._renderState) === null || _this$_renderState4 === void 0 ? void 0 : _this$_renderState4.run(animateSingleStroke('main', this._character, fixIndex(strokeNum, this._character.strokes.length), this._options.strokeAnimationSpeed)).then(res => {
- var _options$onComplete4;
- (_options$onComplete4 = options.onComplete) === null || _options$onComplete4 === void 0 ? void 0 : _options$onComplete4.call(options, res);
- return res;
- });
- });
- }
- highlightStroke(strokeNum, options = {}) {
- const promise = () => {
- if (!this._character || !this._renderState) {
- return;
- }
- return this._renderState.run(highlightStroke(selectIndex(this._character.strokes, strokeNum), colorStringToVals(this._options.highlightColor), this._options.strokeHighlightSpeed)).then(res => {
- var _options$onComplete5;
- (_options$onComplete5 = options.onComplete) === null || _options$onComplete5 === void 0 ? void 0 : _options$onComplete5.call(options, res);
- return res;
- });
- };
- return this._withData(promise);
- }
- async loopCharacterAnimation() {
- this.cancelQuiz();
- return this._withData(() => this._renderState.run(animateCharacterLoop('main', this._character, this._options.strokeFadeDuration, this._options.strokeAnimationSpeed, this._options.delayBetweenStrokes, this._options.delayBetweenLoops), {
- loop: true
- }));
- }
- pauseAnimation() {
- return this._withData(() => {
- var _this$_renderState5;
- return (_this$_renderState5 = this._renderState) === null || _this$_renderState5 === void 0 ? void 0 : _this$_renderState5.pauseAll();
- });
- }
- resumeAnimation() {
- return this._withData(() => {
- var _this$_renderState6;
- return (_this$_renderState6 = this._renderState) === null || _this$_renderState6 === void 0 ? void 0 : _this$_renderState6.resumeAll();
- });
- }
- showOutline(options = {}) {
- this._options.showOutline = true;
- return this._withData(() => {
- var _this$_renderState7;
- return (_this$_renderState7 = this._renderState) === null || _this$_renderState7 === void 0 ? void 0 : _this$_renderState7.run(showCharacter('outline', this._character, typeof options.duration === 'number' ? options.duration : this._options.strokeFadeDuration)).then(res => {
- var _options$onComplete6;
- (_options$onComplete6 = options.onComplete) === null || _options$onComplete6 === void 0 ? void 0 : _options$onComplete6.call(options, res);
- return res;
- });
- });
- }
- hideOutline(options = {}) {
- this._options.showOutline = false;
- return this._withData(() => {
- var _this$_renderState8;
- return (_this$_renderState8 = this._renderState) === null || _this$_renderState8 === void 0 ? void 0 : _this$_renderState8.run(hideCharacter('outline', this._character, typeof options.duration === 'number' ? options.duration : this._options.strokeFadeDuration)).then(res => {
- var _options$onComplete7;
- (_options$onComplete7 = options.onComplete) === null || _options$onComplete7 === void 0 ? void 0 : _options$onComplete7.call(options, res);
- return res;
- });
- });
- }
- /** Updates the size of the writer instance without resetting render state */
- updateDimensions({
- width,
- height,
- padding
- }) {
- if (width !== undefined) this._options.width = width;
- if (height !== undefined) this._options.height = height;
- if (padding !== undefined) this._options.padding = padding;
- this.target.updateDimensions(this._options.width, this._options.height); // if there's already a character drawn, destroy and recreate the renderer in the same state
- if (this._character && this._renderState && this._hanziWriterRenderer && this._positioner) {
- this._hanziWriterRenderer.destroy();
- const hanziWriterRenderer = this._initAndMountHanziWriterRenderer(this._character); // TODO: this should probably implement EventEmitter instead of manually tracking updates like this
- this._renderState.overwriteOnStateChange(nextState => hanziWriterRenderer.render(nextState));
- hanziWriterRenderer.render(this._renderState.state); // update the current quiz as well, if one is active
- if (this._quiz) {
- this._quiz.setPositioner(this._positioner);
- }
- }
- }
- updateColor(colorName, colorVal, options = {}) {
- var _options$duration;
- let mutations = [];
- const fixedColorVal = (() => {
- // If we're removing radical color, tween it to the stroke color
- if (colorName === 'radicalColor' && !colorVal) {
- return this._options.strokeColor;
- }
- return colorVal;
- })();
- const mappedColor = colorStringToVals(fixedColorVal);
- this._options[colorName] = colorVal;
- const duration = (_options$duration = options.duration) !== null && _options$duration !== void 0 ? _options$duration : this._options.strokeFadeDuration;
- mutations = mutations.concat(updateColor(colorName, mappedColor, duration)); // make sure to set radicalColor back to null after the transition finishes if val == null
- if (colorName === 'radicalColor' && !colorVal) {
- mutations = mutations.concat(updateColor(colorName, null, 0));
- }
- return this._withData(() => {
- var _this$_renderState9;
- return (_this$_renderState9 = this._renderState) === null || _this$_renderState9 === void 0 ? void 0 : _this$_renderState9.run(mutations).then(res => {
- var _options$onComplete8;
- (_options$onComplete8 = options.onComplete) === null || _options$onComplete8 === void 0 ? void 0 : _options$onComplete8.call(options, res);
- return res;
- });
- });
- }
- quiz(quizOptions = {}) {
- return this._withData(async () => {
- if (this._character && this._renderState && this._positioner) {
- this.cancelQuiz();
- this._quiz = new Quiz(this._character, this._renderState, this._positioner);
- this._options = { ...this._options,
- ...quizOptions
- };
- this._quiz.startQuiz(this._options);
- }
- });
- }
- cancelQuiz() {
- if (this._quiz) {
- this._quiz.cancel();
- this._quiz = undefined;
- }
- }
- setCharacter(char) {
- this.cancelQuiz();
- this._char = char;
- if (this._hanziWriterRenderer) {
- this._hanziWriterRenderer.destroy();
- }
- if (this._renderState) {
- this._renderState.cancelAll();
- }
- this._hanziWriterRenderer = null;
- this._withDataPromise = this._loadingManager.loadCharData(char).then(pathStrings => {
- // if "pathStrings" isn't set, ".catch()"" was probably called and loading likely failed
- if (!pathStrings || this._loadingManager.loadingFailed) {
- return;
- }
- this._character = parseCharData(char, pathStrings);
- this._renderState = new RenderState(this._character, this._options, nextState => hanziWriterRenderer.render(nextState));
- const hanziWriterRenderer = this._initAndMountHanziWriterRenderer(this._character);
- hanziWriterRenderer.render(this._renderState.state);
- });
- return this._withDataPromise;
- }
- _initAndMountHanziWriterRenderer(character) {
- const {
- width,
- height,
- padding
- } = this._options;
- this._positioner = new Positioner({
- width,
- height,
- padding
- });
- const hanziWriterRenderer = new this._renderer.HanziWriterRenderer(character, this._positioner);
- hanziWriterRenderer.mount(this.target);
- this._hanziWriterRenderer = hanziWriterRenderer;
- return hanziWriterRenderer;
- }
- async getCharacterData() {
- if (!this._char) {
- throw new Error('setCharacter() must be called before calling getCharacterData()');
- }
- const character = await this._withData(() => this._character);
- return character;
- }
- _assignOptions(options) {
- const mergedOptions = { ...defaultOptions,
- ...options
- }; // backfill strokeAnimationSpeed if deprecated strokeAnimationDuration is provided instead
- if (options.strokeAnimationDuration && !options.strokeAnimationSpeed) {
- mergedOptions.strokeAnimationSpeed = 500 / options.strokeAnimationDuration;
- }
- if (options.strokeHighlightDuration && !options.strokeHighlightSpeed) {
- mergedOptions.strokeHighlightSpeed = 500 / mergedOptions.strokeHighlightDuration;
- }
- if (!options.highlightCompleteColor) {
- mergedOptions.highlightCompleteColor = mergedOptions.highlightColor;
- }
- return this._fillWidthAndHeight(mergedOptions);
- }
- /** returns a new options object with width and height filled in if missing */
- _fillWidthAndHeight(options) {
- const filledOpts = { ...options
- };
- if (filledOpts.width && !filledOpts.height) {
- filledOpts.height = filledOpts.width;
- } else if (filledOpts.height && !filledOpts.width) {
- filledOpts.width = filledOpts.height;
- } else if (!filledOpts.width && !filledOpts.height) {
- const {
- width,
- height
- } = this.target.getBoundingClientRect();
- const minDim = Math.min(width, height);
- filledOpts.width = minDim;
- filledOpts.height = minDim;
- }
- return filledOpts;
- }
- _withData(func) {
- // if this._loadingManager.loadingFailed, then loading failed before this method was called
- if (this._loadingManager.loadingFailed) {
- throw Error('Failed to load character data. Call setCharacter and try again.');
- }
- if (this._withDataPromise) {
- return this._withDataPromise.then(() => {
- if (!this._loadingManager.loadingFailed) {
- return func();
- }
- });
- }
- return Promise.resolve().then(func);
- }
- _setupListeners() {
- this.target.addPointerStartListener(evt => {
- if (this._quiz) {
- evt.preventDefault();
- this._quiz.startUserStroke(evt.getPoint());
- }
- });
- this.target.addPointerMoveListener(evt => {
- if (this._quiz) {
- evt.preventDefault();
- this._quiz.continueUserStroke(evt.getPoint());
- }
- });
- this.target.addPointerEndListener(() => {
- var _this$_quiz;
- (_this$_quiz = this._quiz) === null || _this$_quiz === void 0 ? void 0 : _this$_quiz.endUserStroke();
- });
- }
- }
- /** Singleton instance of LoadingManager. Only set in `loadCharacterData` */
- HanziWriter._loadingManager = null;
- /** Singleton loading options. Only set in `loadCharacterData` */
- HanziWriter._loadingOptions = null;
- module.exports = HanziWriter;
- //# sourceMappingURL=index.cjs.js.map
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